雅思大作文語料庫:網絡游戲的利弊

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【科技類】
    Some people think playing computer games is bad for children on everything. Others think it has some positive on the way children develop. Discuss both sides and give your opinion. 有人認為計算機游戲對于孩子是有害的,有人認為計算機游戲對于孩子的發(fā)展有積極的影響,討論兩種觀點,給出你的意見?
    薛鵬點評:考察網絡游戲對于孩子的利弊影響。
    【科技類】
    Films and computer games containing violence are popular. Some people say they have negative effect on society and should be banned. Others say they are just harmless relaxation. Discuss both views and give your own opinion? 電影和計算機游戲中含有暴力元素,因此受歡迎,有人認為他們對于社會的影響是消極的,有人認為,他們僅僅是無害的娛樂方式,討論兩種觀點?
    【電視類】
    A study shows that a lot of children from the age 7 to 11 spend too much time watching television or playing video games. How do you think this problem influence the children their families and the society? What measures should be taken to solve it? 研究顯示:7歲到11歲的年輕人花費太多時間看電視,玩游戲,這對于孩子,家庭和社會的影響何在? 應該如何解決?
    【兩種觀點討論布局圖】
    首段:背景介紹 (個性開篇)+ 爭議焦點(句型引導)+作家立場(清晰表達)
    二段:正方觀點的展開(三點理由)
    三段:反方觀點的展開(二點理由)
    尾段:再次亮明觀點+(總結理由)
    【作家立場】 沉迷于網絡游戲,對于孩子而言,是弊大于利。
    【思路拓展】
    【弊端的展開】
    1.孩子長期沉迷于網絡游戲,有害健康。具體而言,孩子們可能會近視,懶惰,肥胖以及養(yǎng)成久坐的生活方式。
    2. 網絡游戲中的不良信息對于青少年會產生不良的影響,因為游戲中包含的色情、暴力、血腥的信息,會誤導年輕人的人生觀,毒害他們純凈的心理,誘發(fā)他們暴力的沖動,使得校園欺凌增加。
    3. 對于家庭,孩子們沉迷網絡游戲會疏遠家庭關系,不利于親子交流,因為孩子們玩網絡游戲時間多,和家人交流時間就少。
    【利好的展開】
    1. 網絡游戲是孩子們在緊張的生活之余,放松身心的很好的一種的方式。
    2. 網絡游戲也有助于孩子們智力開發(fā),培養(yǎng)他們的反應能力或者團隊意識。
    【范文賞析】
    【首段】 背景介紹 + 爭議焦點 + 作家立場
    Many children always take playing on-line games as the only source of their entertainment that is why numerous parents are concerned by the fact that their children are spending too much time playing computer games. As I see it, the demerits of allowing children to play on-line games outbalance its possible demerits.
    【解析】
    The demerits of allowing children to play on-line games outbalance its possible demerits. 容許孩子們玩網絡游戲是弊大于利。
    【二段】:我方立場的展開:(網絡游戲的弊端)
    Indeed, on no account can we overlook the potential downsides triggered by allowing children to be engrossed in computer games. First, excessive exposure to on-line games might decrease the players’ creativity and imagination. Meanwhile, the craziness about games is physically detrimental because it reduces physical activities, imaginably, the sedentary lifestyle would increase the likelihood of obesity. Further, we can never ignore the negative impacts caused by games in terms of family relationship. The more time children spend on TV or game, the less time they could allocate to family communication. Last, the current game contents are besieged with pornography, violence and blood. Consequently, they might corrupt one’s innocent mind, arouse one’s violent impulse and mislead one’s life outlook. Thus,those adult-only contents contained in computer games are also the possible root causes of school bullying.
    【解析】
    1. Indeed, on no account can we overlook the potential downsides triggered by …… 任何情況下我們都不能忽視由于……引起的弊端
    2. Those adult-only contents contained in computer games are also the possible root causes of school bullying 電子游戲中包含的少兒不宜信息同樣可能是校園欺凌的根源。
    3. The current game contents are besieged with pornography, violence and blood. 當前的游戲經常充斥著色情,暴力和血腥。
    【三段】 對方立場的展開:(網絡游戲的利好)
    Others,however,might remain suspicious of stand. Some people might think it won’t hurt to allow children to play on-line games. An argument hold by some people is that playing electronic games can provide players with much pleasure, playing games is an effective to relax one’s body and ease one’s mind, especially when students are under a pool of pressure. Also, some people think that playing computer games help develop the players’ intelligence and teamwork spirit because many challenging team games need strategy and co-operation. Nonetheless, what I want to rebut is that indulgence in computer games might make one get addicted or become social inadequate in real life.
    【解析】
    1. Others,however,might remain suspicious of stand. 也許有人對我的立場表示懷疑
    2. it won’t hurt to do sth v做……是沒有壞處的
    3. become social inadequate in real life v在現(xiàn)實生活中變得力不從心
    4. Nonetheless, what I want to rebut is that 但是,我想反駁的是……
    【尾段】 再次亮明觀點
    Overall,allowing children to play on-line game can be a double-edged sword, which can be used for equally good or evil. However, it is unwise to allow those who are in the formative years to overindulge in on-line games.
    【解析】
    1. …… can be a double-edged sword, which can be used for equally good or evil ……是一把雙刃刀,有利有弊。
    2. overindulge in v過度沉迷
    【小鵬哥語料庫】
    1. impair one’s eyesight v 有害視力
    【解析】 impair v 損壞(尤其是指器官的受損,為亮點表達)
    2. make one get into the habit of sedentary lifestyle and laziness v使人養(yǎng)成懶惰和久坐的習慣
    3. contribute to obesity v 導致肥胖
    4. It may cause the children to be reluctant to do outdoor activities. 它可能會導致孩子們不愿意從事戶外活動。
    5. develop one’s intelligence v開發(fā)智力
    6. is an effective way to relax one’s body and ease one’s mind v 是放松身心的有效的方式
    7. The study will delayed. 耽誤學習
    8. Parents are worried that being engrossed in games students are distracted from study. 家長擔心癡迷于游戲會使學生學習分心。
    9. Many parents are concerned by the fact that their children are spending too much time playing computer games. 很多的父母因為子女花大量的時間玩電腦游戲而憂心忡忡。
    10. Numerous children always take playing on-line games as the only source of their entertainment 很多孩子總是把網絡游戲當成是娛樂的源泉。
    11. As a result of the addition to electronic games, those who are in the formative years often ignore the outside world. 因為沉溺于電子游戲,成長中的年輕人經常對外面的世界視而不見。
    12. pornographic or bloody contents n 色情或者血腥的內容
    13. corrupt one’s innocent mind v 腐蝕純凈的心靈
    14. arouse one’s violent impulse v誘發(fā)暴力的沖動
    15. mislead one’s life outlook v 誤導人生觀
    16. Being the passive receiver, children may be slow in developing creativity after spending too much time in front of the computer. 孩子們在玩游戲的時候僅僅是被動的接受者。在計算機前坐久了,他們在創(chuàng)造力方面的發(fā)展可能就會比較緩慢。
    17. Today’s on-line games often provide either some superficial information or some distorted representations of the reality such as too much violence and pornography. 如今的網絡游戲要么提供一些膚淺的信息,要么提供過多的暴力,色情等歪曲現(xiàn)實的信息。
    18. Playing electronic games can provide people with much fun and pleasure玩電腦游戲可以給人帶來很多的樂趣
    19. Playing computer games help develop their intelligence and creativity玩電腦游戲有利于開發(fā)智力和培養(yǎng)創(chuàng)造力。
    20. Playing computer games might lead to young people’s aggressive behaviour. 玩網絡游戲可能會導致年輕人更具有攻擊性。